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The Development of Audio-Visual Integration for Temporal Judgements

Fig 9

Trial schematic.

(a) Instructions were shown at the start of each block of trials, and the voice of Stinker the dog gave the same instructions. A progress bar showed Stinker getting closer to his treats, as more trials were completed. (b) Either an ‘F’ or ‘B’ in the centre of the screen reminded the participant of the task. (c) After the letter was clicked, flashes, beeps or both were presented. The inset shows an example congruent trial (upper) and conflict trial (lower). (d) The participant was prompted to respond. An image of Stinker the dog appeared every few trials, with Stinker’s voice offering words of encouragement or comments, e.g. ‘You’re great’, or ‘I’m hungry’.

Fig 9

doi: https://doi.org/10.1371/journal.pcbi.1004865.g009