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Approximate planning in spatial search

Fig 2

An example path in the Maze Search Task (MST).

Black tiles are not-yet-observed areas, which hide an exit (red square). This maze has six ‘rooms’, groups of black tiles that are revealed all at once. Revealing tiles can be done in any order, but players are incentivized to plan their path so as to reach a hidden exit in fewer steps.

Fig 2

doi: https://doi.org/10.1371/journal.pcbi.1012582.g002