Affect-congruent attention modulates generalized reward expectations
Fig 5
Eye-tracking validation results.
A: Proportion of time spent looking at each cue in simple versus simple trials, as a function of whether a cue was subsequently chosen or not. For all groups, participants tended to look more at the to-be-chosen cue. B: Proportion of time spent looking at each cue in simple versus simple trials, as a function of cue value (25, 50 or 75% probability of reward). For all groups, participants looked longer at more valuable cues. Diamond markers denote the mean of each group and its 95% confidence interval; dots indicate individual participants. C: Relative looking time to the high-valued cue within a L/H compound (normalized to the total time looking at all cues in the trial), plotted against the tendency to choose the L/H compound in probe trials. D: Attention to value estimated from the computational model, plotted against the relative looking time to the H cue within a L/H compound during probe trials. Data points are color-coded by condition (neutral, positive and negative affect). Each point corresponds to one participant in each of the three groups.