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Friendly-rivalry solution to the iterated n-person public-goods game

Fig 5

Abundance of strategies for n = 3 as the benefit-to-cost ratio b and the population size N vary.

The default values were b = 3 and N = 30 unless otherwise specified. The strength of selection and the error probability were set to be σ = 1 and ϵ = 10−4, respectively. (A) Simulation result with 64 memory-one deterministic strategies, classified into three categories, i.e., efficient, defensible, and the other strategies. (B) Effect of CAPRI-3 when it was added to the available set of strategies.

Fig 5

doi: https://doi.org/10.1371/journal.pcbi.1008217.g005