Beyond Bouma's window: How to explain global aspects of crowding?
Fig 7
a. In the deep textures algorithm, the correlation between a deep neural network’s unit activities is used as a summary statistic. Textures are then synthesized to match that statistic. b. Original stimuli and textures synthesized from these stimuli using the deep textures algorithm by Gatys et al. [35]. The vernier offset is poorly visible, therefore, despite its clear success at synthesizing textures, the model in its present form in not suitable to model crowding with our stimuli. We tried different zooms on our stimuli but the results did not change.