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Canonical Cortical Circuit Model Explains Rivalry, Intermittent Rivalry, and Rivalry Memory

Fig 6

Persistent activity maintains memory.

a) Dominance durations (TD) as a function of percept epochs starting from rest for different Tframe intervals and fatigue time constants. A subset of the Tframe conditions tested showed habituation. When the fatigue time constant was increased there was both an overall increase in dominance durations and all of the rivalry states showed habituation. See S2 Text for model specifications. b) Like-orientated pools are bistable. When dominant (and receiving nominal inhibition from the suppressed pools) one set of like-orientated pools (H or V) can have persistent activity. Here the pools were initialized with zero activity (no input), then one of the two (green) was given a brief input (pulse), followed by no input, and then a hard reset of their activity to zero. The pulse elicited non-zero activity in both pools but was greater for the pool with direct input. Then instead of falling back to zero activity, both pools remained in an elevated state despite a lack of input. When their activity was forced to zero (reset), they then remained inactive.

Fig 6

doi: https://doi.org/10.1371/journal.pcbi.1004903.g006