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Feasibility and effects of a multicomponent program incorporating esports on physical and cognitive function among older adults: A non-randomised pilot trial
published 03 Sep 2026
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The cooperative behavioral game of urban waste reduction network considering environmental cost-sharing
published 01 Sep 2026
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Can different exercise modalities improve esports performance? Study protocol for a 12-week three-arm randomized controlled trial
published 25 Aug 2026
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Online game player churn prediction based on multiplex social influence through network embedding
published 20 Aug 2026
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Virtual reality experience in physical education and sports lessons: An investigation into its effect on the balance and coordination skills of middle school students
published 12 Aug 2026
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Functional node layout in Metroidvania game worlds: A complex network analysis
published 31 Jul 2026
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Frontal brain activity assessment during basic life support skill acquisition and transfer in serious game based learning environments
published 31 Jul 2026
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Temptation as a key driver between affective states and usage outcomes of problematic usage of the Internet: A 14-day ambulatory assessment study
published 29 Jul 2026
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Cognitive flexibility, impulsivity, and compulsivity in problematic consumption behaviours
published 23 Jul 2026
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Immediate effects of sitting position on cervical and trunk posture, perceived discomfort, and RULA-based ergonomic risk during smartphone gaming: A randomized within-subject study
published 21 Jul 2026
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The relationship between esports and cognitive function: A scoping review
published 10 Jul 2026
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Social marginalization risk and its negative association with socialising preferences in Japanese gamers
published 09 Jul 2026
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Interdependent relationship between depression and Internet gaming disorder in parent-child dyads: The mediating role of family relationship and gaming time
published 15 Jun 2026
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