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Augmented reality for advanced prosthetic training in non-amputees
published 27 Feb 2026
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Situational influences on officiating performance: An analysis of foul calls in the Chinese basketball association league (CBA)
published 19 Feb 2026
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Lifestyle factors associated with pre-metabolic syndrome in young adults: A cross-sectional study of annual health examinations in university students
published 11 Feb 2026
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A mobile game to promote ART adherence among adolescents living with HIV in Eswatini: Development and prototype testing of “The Conqueror”
published 05 Feb 2026
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MightyU – A portable sensor-based video game application for exercise training of children and adolescents with cerebral palsy
published 04 Feb 2026
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Harvesting easter eggs: An exploratory study of enjoying transnarrative media
published 02 Feb 2026
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The between competition sprint profile of intercounty female gaelic football during training and match-play: An exploratory study
published 02 Feb 2026
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Statistical analysis of winning percentages in Japanese professional baseball using the Wins above Replacement indicator
published 30 Jan 2026
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Impact of sensory processing difficulties on academic performance and occupational balance in university students (PREstEO): Protocol for a cross-sectional and longitudinal study
published 21 Jan 2026
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Inequality aversion and prosocial punishment: Evidence from a one-shot public goods game
published 07 Jan 2026
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Collaborative optimization of computational offloading and resource allocation based on Stackelberg game
published 02 Jan 2026
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Development and validation of the leisure lifestyle and satisfaction assessment: A comprehensive tool for evaluating leisure engagement
published 31 Dec 2025
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The impact of intransitivity on the Elo rating system
published 26 Dec 2025
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