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Figure 1.

Participant flying in VR.

This figure shows: (A) The labels the Head Mounted Display, which renders the virtual world on two screens, one for each of the participant’s eyes; (B) The optical tracking markers are labeled. One marker is placed on the participant’s head and two are placed in the participant’s hands. These markers track X,Y, Z position; When the participant raises her hands above her head, she flies higher in the virtual city; (C) One of the eight motion-capture cameras that track the optical marks; and (D) The orientation tracker for head rotation.

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Figure 1 Expand

Table 1.

Number of Participants Per Condition.

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Table 1 Expand

Figure 2.

Foggy virtual city.

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Figure 2 Expand

Figure 3.

Virtual Child After Being Found and Saved.

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Figure 3 Expand

Figure 4.

The Experimenter Knocks Over The Pens And A Participant Kneels To Help Pick Up Pens.

In Panel A, the experimenter is “accidentally” knocking over the pens; in Panel B, a participant gets out the chair and kneels to help pick up the pens. Note: The images are slightly blurry as the surveillance cameras do not capture in high resolution.

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Figure 4 Expand

Table 2.

Means And Standard Deviations For Time To Help.

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Table 2 Expand

Table 3.

Means And Standard Deviations For Number Of Pens Picked Up.

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Table 3 Expand

Table 4.

Means and Stanford Deviations for the Measure of Presence.

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Table 4 Expand