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Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior

Figure 4

The Experimenter Knocks Over The Pens And A Participant Kneels To Help Pick Up Pens.

In Panel A, the experimenter is “accidentally” knocking over the pens; in Panel B, a participant gets out the chair and kneels to help pick up the pens. Note: The images are slightly blurry as the surveillance cameras do not capture in high resolution.

Figure 4

doi: https://doi.org/10.1371/journal.pone.0055003.g004