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Transfer of training—Virtual reality training with augmented multisensory cues improves user experience during training and task performance in the real world
published 24 Mar 2021
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Nature versus art as elicitors of the sublime: A virtual reality study
published 22 Mar 2021
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Dynamic perceptive compensation for the rotating snakes illusion with eye tracking
published 04 Mar 2021
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Doppelganger-based training: Imitating our virtual self to accelerate interpersonal skills learning
published 10 Feb 2021
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Information retrieval interfaces in virtual reality—A scoping review focused on current generation technology
published 05 Feb 2021
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Development of a modular stress management platform (Performance Edge VR) and a pilot efficacy trial of a bio-feedback enhanced training module for controlled breathing
published 02 Feb 2021
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Embodied virtual reality for the study of real-world motor learning
published 27 Jan 2021
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When gravity is not where it should be: How perceived orientation affects visual self-motion processing
published 06 Jan 2021
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A goalkeeper’s performance in stopping free kicks reduces when the defensive wall blocks their initial view of the ball
published 31 Dec 2020
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The design of tourism product CAD three-dimensional modeling system using VR technology
published 28 Dec 2020
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Using enriched semantic event chains to model human action prediction based on (minimal) spatial information
published 28 Dec 2020
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Law and (rec)order: Updating memory for criminal events with body-worn cameras
published 16 Dec 2020
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Training outcomes for audiology students using virtual reality or traditional training methods
published 03 Dec 2020
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