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Eyewitness identifications after witnessing threatening and non-threatening scenes in 360-degree virtual reality (or 2D) from first and third person perspectives
published 02 Sep 2020
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Evaluation of a Virtual Reality implementation of a binocular imbalance test
published 21 Aug 2020
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Flexible sensor matrix film-based wearable plantar pressure force measurement and analysis system
published 07 Aug 2020
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Effect of virtual reality-simulated exercise on sympathovagal balance
published 16 Jul 2020
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Addressing missing data in randomized clinical trials: A causal inference perspective
published 06 Jul 2020
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Efficient human-machine control with asymmetric marginal reliability input devices
published 01 Jun 2020
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Disproportionate positive feedback facilitates sense of agency and performance for a reaching movement task with a virtual hand
published 20 May 2020
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EasyParallel: A GUI platform for parallelization of STRUCTURE and NEWHYBRIDS analyses
published 24 Apr 2020
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Accuracy and precision of stimulus timing and reaction times with Unreal Engine and SteamVR
published 08 Apr 2020
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Virtual reality as a tool for environmental conservation and fundraising
published 06 Apr 2020
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Ready student one: Exploring the predictors of student learning in virtual reality
published 25 Mar 2020
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Toward a compact hybrid brain-computer interface (BCI): Performance evaluation of multi-class hybrid EEG-fNIRS BCIs with limited number of channels
published 18 Mar 2020
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The influence of user interface design on task performance and situation awareness in a 3-player diner's dilemma game
published 17 Mar 2020
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