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Keep Your Opponents Close: Social Context Affects EEG and fEMG Linkage in a Turn-Based Computer Game
published 20 Nov 2013
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The Effect of Visual Representation Style in Problem-Solving: A Perspective from Cognitive Processes
published 15 Nov 2013
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Harder than Expected: Increased Conflict in Clearly Disadvantageous Delayed Choices in a Computer Game
published 15 Nov 2013
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How Affectively-Based and Cognitively-Based Attitudes Drive Intergroup Behaviours: The Moderating Role of Affective-Cognitive Consistency
published 14 Nov 2013
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Low 2D:4D Values Are Associated with Video Game Addiction
published 13 Nov 2013
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People Bouncing on Trampolines: Dramatic Energy Transfer, a Table-Top Demonstration, Complex Dynamics and a Zero Sum Game
published 13 Nov 2013
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No Effect of Ambient Odor on the Affective Appraisal of a Desktop Virtual Environment with Signs of Disorder
published 08 Nov 2013
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The Effect of Perspective on Presence and Space Perception
published 06 Nov 2013
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Brief Exposure to a Self-Paced Computer-Based Reading Programme and How It Impacts Reading Ability and Behaviour Problems
published 06 Nov 2013
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Amplitude of Low Frequency Fluctuation Abnormalities in Adolescents with Online Gaming Addiction
published 04 Nov 2013
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A P300-based Brain-Computer Interface with Stimuli on Moving Objects: Four-Session Single-Trial and Triple-Trial Tests with a Game-Like Task Design
published 31 Oct 2013
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The Relationship between Trait Emotional Intelligence and Interaction with Ostracized Others' Retaliation
published 23 Oct 2013
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Impaired Decisional Impulsivity in Pathological Videogamers
published 16 Oct 2013
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