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Impact of sensory processing difficulties on academic performance and occupational balance in university students (PREstEO): Protocol for a cross-sectional and longitudinal study
published 21 Jan 2026
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Inequality aversion and prosocial punishment: Evidence from a one-shot public goods game
published 07 Jan 2026
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Collaborative optimization of computational offloading and resource allocation based on Stackelberg game
published 02 Jan 2026
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Development and validation of the leisure lifestyle and satisfaction assessment: A comprehensive tool for evaluating leisure engagement
published 31 Dec 2025
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The impact of intransitivity on the Elo rating system
published 26 Dec 2025
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Culturally-attuned AI: Implicit learning of altruistic cultural values through inverse reinforcement learning
published 09 Dec 2025
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The sociomotor role and its meaning in traditional sporting games: Socio-affective rejection in question
published 05 Dec 2025
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Advances in deep reinforcement learning enable better predictions of human behavior in time-continuous tasks
published 04 Dec 2025
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Development of basic-needs experience and finance-related attitude through game-based learning: The role of game mechanics and debriefing
published 02 Dec 2025
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Feasibility and acceptability of gamified cycling exercise for residents in a long-term care home: A qualitative study
published 06 Nov 2025
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Stability analysis of heterogeneous oligopoly games of increasing players: A computational approach
published 03 Nov 2025
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Classification of videogames for amblyopia treatment in perceptive and cognitive domains
published 28 Oct 2025
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Effects of game-based learning and flipped classroom strategies on performance and reasoning in patient safety education for surgical nursing students
published 27 Oct 2025
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