Figures
In the Data evaluation subsection of the Methods, there is an error in the partial equation in the paragraph under equation (6). The n is missing. Please view the correct equation here:
The heading for the second column in Table 6 is incorrect. Please see the correct Table 6 here:
The publisher apologizes for the errors.
The caption for Fig 1 was included in the article text instead of as a caption. Please see the complete, correct Fig 1 caption here.
A spaceship is flying in a clockwise orbit around a balloon. The player needs to learn to adjust the spaceship’s aim and shoot periodically to inflate the balloon and burst it with a double shot. Reprinted from [67] under a CC BY license, with permission from Terrence C. Stewart, original copyright 2020.
Reference
- 1. Gianferrara PG, Betts S, Anderson JR (2021) Cognitive & motor skill transfer across speeds: A video game study. PLoS ONE 16(10): e0258242. https://doi.org/10.1371/journal.pone.0258242
Citation: The PLOS ONE Staff (2024) Correction: Cognitive & motor skill transfer across speeds: A video game study. PLoS ONE 19(5): e0303465. https://doi.org/10.1371/journal.pone.0303465
Published: May 2, 2024
Copyright: © 2024 The PLOS ONE Staff. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.