The raw non-aggregate data underlying the results of this article [1] are missing from the supporting information. The authors have provided the data through a public data repository.
The previous Data Availability statement is therefore incorrect. The correct statement is: The data that support the findings of this study are openly available in Open Science Framework (OSF) at https://osf.io/st8jc/.
With this correction, all relevant data are now provided.
Reference
- 1. López-Fernández FJ, Mezquita L, Griffiths MD, Ortet G, Ibáñez MI (2020) The development and validation of the Videogaming Motives Questionnaire (VMQ). PLoS ONE 15(10): e0240726. https://doi.org/10.1371/journal.pone.0240726 pmid:33095762
Citation: López-Fernández FJ, Mezquita L, Griffiths MD, Ortet G, Ibáñez MI (2022) Correction: The development and validation of the Videogaming Motives Questionnaire (VMQ). PLoS ONE 17(12): e0280007. https://doi.org/10.1371/journal.pone.0280007
Published: December 30, 2022
Copyright: © 2022 López-Fernández et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.