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Correction: Controlling Social Stress in Virtual Reality Environments

  • Dwi Hartanto,
  • Isabel L. Kampmann,
  • Nexhmedin Morina,
  • Paul G. M. Emmelkamp,
  • Mark A. Neerincx,
  • Willem-Paul Brinkman

As a result of a re-analysis of the statistical analyses reported in one of the authors’ draft PhD theses, which includes this article [1], the authors provide updates to the published article.

The corrections provided here address rounding errors, t-test with incorrect equal variance assumed, not applying post-hoc correction on p-values, inappropriate application of one-tailed t-test, errors in the reported degrees of freedom, F-values, and associated effect-size. Furthermore, the corrections also address textual errors in reference to figures and measures. To maintain transparency, the authors also provide the data files, data analysis scripts (open source R-scripts), and statistical output files for the re-analysis (available using DOI: https://doi.org/10.4121/uuid:030f90e6-c126-4bdd-81b4-eb65ddd6f2bc).

The corrected sentences are provided below. The corrections do not change the overall conclusions. Please see the location of the error, the original text, and the author-corrected text here.

In addition, as a result of the earlier mentioned re-analysis and subsequently identified errors in the statistical analysis or in the reporting, there are errors in Tables 14. Please see the correct Tables 14 here.

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Table 1. Comparison between different conditions on SUD score and heart rate.

https://doi.org/10.1371/journal.pone.0223988.t002

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Table 2. Results of univariate analyses with dialogue stressor as within-subjects factor and social anxiety group as between-subjects factor on SUD score, heart rate and audio length.

https://doi.org/10.1371/journal.pone.0223988.t003

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Table 3. Comparison between dialog stressor on SUD score rating, heart rate (bpm) and audio length (second).

https://doi.org/10.1371/journal.pone.0223988.t004

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Table 4. Results of univariate analyses with dialogue stressor as within-subjects factor and social anxiety group as between-subjects factor on the individuals’ own valence, arousal and dominance state.

https://doi.org/10.1371/journal.pone.0223988.t005

Reference

  1. 1. Hartanto D, Kampmann IL, Morina N, Emmelkamp PGM, Neerincx MA, Brinkman W-P (2014) Controlling Social Stress in Virtual Reality Environments. PLoS ONE 9(3): e92804. https://doi.org/10.1371/journal.pone.0092804 pmid:24671006