Peer Review History
| Original SubmissionJanuary 10, 2023 |
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PONE-D-22-32668Impact of focus of attention on aiming performance in the first-person shooter videogame Aim Lab PLOS ONE Dear Dr. O'Connor, Thank you for submitting your manuscript to PLOS ONE. After careful consideration, we feel that it has merit but does not fully meet PLOS ONE’s publication criteria as it currently stands. Therefore, we invite you to submit a revised version of the manuscript that addresses the points raised during the review process. ============================== Based on your investigation of the Impact of FoA on aiming performance in FPS videogame players at different levels of expertise (low vs. high). The reviewers found your topic relevant, and the research is rigorously conducted and reported. However, it is very important that you attend to all issues pointed out completely before publication we will consider your work for publication. ============================== Please submit your revised manuscript by Jun 19 2023 11:59PM. If you will need more time than this to complete your revisions, please reply to this message or contact the journal office at plosone@plos.org. When you're ready to submit your revision, log on to https://www.editorialmanager.com/pone/ and select the 'Submissions Needing Revision' folder to locate your manuscript file. Please include the following items when submitting your revised manuscript:
If applicable, we recommend that you deposit your laboratory protocols in protocols.io to enhance the reproducibility of your results. Protocols.io assigns your protocol its own identifier (DOI) so that it can be cited independently in the future. For instructions see: https://journals.plos.org/plosone/s/submission-guidelines#loc-laboratory-protocols. Additionally, PLOS ONE offers an option for publishing peer-reviewed Lab Protocol articles, which describe protocols hosted on protocols.io. Read more information on sharing protocols at https://plos.org/protocols?utm_medium=editorial-email&utm_source=authorletters&utm_campaign=protocols. We look forward to receiving your revised manuscript. Kind regards, John Adebisi, Ph.D Academic Editor PLOS ONE Journal requirements: When submitting your revision, we need you to address these additional requirements. 1. Please ensure that your manuscript meets PLOS ONE's style requirements, including those for file naming. The PLOS ONE style templates can be found at https://journals.plos.org/plosone/s/file?id=wjVg/PLOSOne_formatting_sample_main_body.pdf and 2. Thank you for stating the following financial disclosure: “The authors received no specific funding for this work (Apart from £300 awarded to all University of St Andrews Psychology BSc Students to complete dissertation research).” At this time, please address the following queries: a) Please clarify the sources of funding (financial or material support) for your study. List the grants or organizations that supported your study, including funding received from your institution. b) State what role the funders took in the study. If the funders had no role in your study, please state: “The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.” c) If any authors received a salary from any of your funders, please state which authors and which funders. d) If you did not receive any funding for this study, please state: “The authors received no specific funding for this work.” Please include your amended statements within your cover letter; we will change the online submission form on your behalf. 3. We note that you have indicated that data from this study are available upon request. PLOS only allows data to be available upon request if there are legal or ethical restrictions on sharing data publicly. For more information on unacceptable data access restrictions, please see http://journals.plos.org/plosone/s/data-availability#loc-unacceptable-data-access-restrictions. In your revised cover letter, please address the following prompts: a) If there are ethical or legal restrictions on sharing a de-identified data set, please explain them in detail (e.g., data contain potentially sensitive information, data are owned by a third-party organization, etc.) and who has imposed them (e.g., an ethics committee). Please also provide contact information for a data access committee, ethics committee, or other institutional body to which data requests may be sent. b) If there are no restrictions, please upload the minimal anonymized data set necessary to replicate your study findings as either Supporting Information files or to a stable, public repository and provide us with the relevant URLs, DOIs, or accession numbers. For a list of acceptable repositories, please see http://journals.plos.org/plosone/s/data-availability#loc-recommended-repositories. We will update your Data Availability statement on your behalf to reflect the information you provide. 4. Please review your reference list to ensure that it is complete and correct. If you have cited papers that have been retracted, please include the rationale for doing so in the manuscript text, or remove these references and replace them with relevant current references. Any changes to the reference list should be mentioned in the rebuttal letter that accompanies your revised manuscript. If you need to cite a retracted article, indicate the article’s retracted status in the References list and also include a citation and full reference for the retraction notice. Additional Editor Comments: Congratulations! Your manuscript is now accepted for minor revision. Based on your investigation of the Impact of FoA on aiming performance in FPS videogame players at different levels of expertise (low vs. high). The reviewers fond your topic relevant, and the research is rigorously conducted and reported. However, it is very important that you attend to all issues pointed out completely before publication we will consider your work for publication. [Note: HTML markup is below. Please do not edit.] Reviewers' comments: Reviewer's Responses to Questions Comments to the Author 1. Is the manuscript technically sound, and do the data support the conclusions? The manuscript must describe a technically sound piece of scientific research with data that supports the conclusions. Experiments must have been conducted rigorously, with appropriate controls, replication, and sample sizes. The conclusions must be drawn appropriately based on the data presented. Reviewer #1: Yes Reviewer #2: Yes ********** 2. Has the statistical analysis been performed appropriately and rigorously? Reviewer #1: Yes Reviewer #2: Yes ********** 3. Have the authors made all data underlying the findings in their manuscript fully available? The PLOS Data policy requires authors to make all data underlying the findings described in their manuscript fully available without restriction, with rare exception (please refer to the Data Availability Statement in the manuscript PDF file). The data should be provided as part of the manuscript or its supporting information, or deposited to a public repository. For example, in addition to summary statistics, the data points behind means, medians and variance measures should be available. If there are restrictions on publicly sharing data—e.g. participant privacy or use of data from a third party—those must be specified. Reviewer #1: Yes Reviewer #2: Yes ********** 4. Is the manuscript presented in an intelligible fashion and written in standard English? PLOS ONE does not copyedit accepted manuscripts, so the language in submitted articles must be clear, correct, and unambiguous. Any typographical or grammatical errors should be corrected at revision, so please note any specific errors here. Reviewer #1: Yes Reviewer #2: Yes ********** 5. Review Comments to the Author Please use the space provided to explain your answers to the questions above. You may also include additional comments for the author, including concerns about dual publication, research ethics, or publication ethics. (Please upload your review as an attachment if it exceeds 20,000 characters) Reviewer #1: Overall, the study is quite straightforward. The procedures are easy to follow and the results are clear. Most of my concerns are minor and reasonably straightforward. 1) Humans are notoriously poor at self-reporting the amount of time that they spend on various activities even over somewhat short time windows (e.g., over the past month), let alone over their lifespan. a. I didn’t see the specific question(s) participants were asked to ascertain lifetime gameplay? Was it literally asked in total hours over their life? Or in some other unit? b. The authors note on line 118 that, “As most online FPS games monitor and provide players with data on total playtime, participants' self-reported estimation of playtime was considered robust.” Were participants explicitly told to check logs? If not, I’m not sure that this is a compelling argument. And if so, because most individuals have played *many* games in their lifetime, some of which they’ve likely deleted, it would make adding up the total problematic at best. c. All told, I don’t have any issue with using self-reported hours. It’s a reasonable standard technique in the field. But it would make sense to indicate that these values aren’t super accurate (e.g., see and cite: Parry, D. A. et al. A systematic review and meta-analysis of discrepancies between logged and self-reported digital media use. Nat Hum Behav 5, 1535–154; 2021). Actually, the fact that self-reported hours aren’t super accurate is one justification for doing an extreme-groups-type analysis rather than using hours as a continuous predictor (see comment below). 2) I feel like the statement on line 118, “Participants were required to have at least 200 hours experience playing FPS games on PCs, to ensure a minimum level of mouse control” could use further justification. Why 200 hours? Arguably most young adults will have a decent amount of “mouse control” (particularly of the point and click variety) even if they’ve never played an FPS before. So this justification would need to account for that (i.e., why it’s sensible to only include those with FPS experience; noting that I do think it is sensible – I just think that the argument on Line 118 for this isn’t particularly compelling). 3) The authors note that they utilized a non-standard scenario for their participants (i.e., rather than having to both move the mouse continuously and click to shoot as would be typical in most FPS games, participants here just held the left-click down and moved the mouse). a. Have there been analogous approaches in the field to-date where researchers fundamentally altered the motor movements of the task of interest in order to facilitate the internal/external focus manipulation? b. Is it possible that this plays a role in the results (i.e., because really no one is performing the task that they’re most trained to do; and yes, there are some guns in some FPS games that allow one to simply hold the button down to fire forever, but those are somewhat rare). 4) Some justification should be given for the various cutoff values (i.e., why 200 hours for inclusion in the study, why 1000 hours+ to be in the high category)? And – as per above, some justification for treating hours as categorical rather than continuous in the analyses is needed. 5) The authors present data from three different calculated dependent variables. Given that none of these are “standard,” it would be useful to know whether they’re independent or correlated. 6) The authors should take care when interpreting non-significant p-values as “nulls” (e.g., line 230 – “did not provide benefits” should probably be “did not provide statistically significant benefits”. In this same vein, given that *many* of the results are nulls, it could be useful to consider approaches for quantifying the strength of the nulls (e.g., see: https://journals.sagepub.com/doi/full/10.1177/2515245918773742). Reviewer #2: In this study, the authors investigated the impact of FoA on aiming performance in FPS videogame players at different levels of expertise (low vs. high). The topic is relevant, and the research is rigorously conducted and reported. However, some minor issues are needed to be addressed before publication: • The authors stated that the participants were divided into two groups based on the hours they self-reported having played with any FPS (200-1000 and >1000). However, no other information further characterizing the study cohort has been reported. If possible, please report whether they were professional players, the mean and standard deviation of hours played overall and per day, and what kind of at-home strategy (internal vs. external FoA) they usually adopt. • The formula used by the authors for the post-manipulation check is unclear. It would be better for the readers to add examples of participants meeting or non-meeting the criteria to be included in the statistical analysis. • As the authors stated in the methods section, participants were asked to hold down the left-click mouse button to fire repeatedly during the task, which contrasts with the clicking-oriented aiming approach used in the vast majority of the FPS. This represents the most “ecological” shooting approach for the players, and have asked them to use a different strategy might have influenced their performance and adherence to task instruction. Please briefly address this topic also in the discussion section. • Relative to the experimental procedure, the authors stated that experimental blocks were randomized and counterbalanced. This refers to the order of the two conditions (internal vs. external FoA) across participants. Please also clarify whether or not the targets’ size and speed during the trials were counterbalanced across conditions and participants. • Fig. 1 caption, line 239: (>1001 hours) instead of (>1000 hours). Please correct. ********** 6. PLOS authors have the option to publish the peer review history of their article (what does this mean?). If published, this will include your full peer review and any attached files. If you choose “no”, your identity will remain anonymous but your review may still be made public. Do you want your identity to be public for this peer review? For information about this choice, including consent withdrawal, please see our Privacy Policy. Reviewer #1: No Reviewer #2: No ********** [NOTE: If reviewer comments were submitted as an attachment file, they will be attached to this email and accessible via the submission site. Please log into your account, locate the manuscript record, and check for the action link "View Attachments". If this link does not appear, there are no attachment files.] While revising your submission, please upload your figure files to the Preflight Analysis and Conversion Engine (PACE) digital diagnostic tool, https://pacev2.apexcovantage.com/. PACE helps ensure that figures meet PLOS requirements. To use PACE, you must first register as a user. Registration is free. Then, login and navigate to the UPLOAD tab, where you will find detailed instructions on how to use the tool. If you encounter any issues or have any questions when using PACE, please email PLOS at figures@plos.org. Please note that Supporting Information files do not need this step.
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| Revision 1 |
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Impact of focus of attention on aiming performance in the first-person shooter videogame Aim Lab PONE-D-22-32668R1 Dear Dr. O'Connor, We’re pleased to inform you that your manuscript has been judged scientifically suitable for publication and will be formally accepted for publication once it meets all outstanding technical requirements. Within one week, you’ll receive an e-mail detailing the required amendments. When these have been addressed, you’ll receive a formal acceptance letter and your manuscript will be scheduled for publication. An invoice for payment will follow shortly after the formal acceptance. To ensure an efficient process, please log into Editorial Manager at http://www.editorialmanager.com/pone/, click the 'Update My Information' link at the top of the page, and double check that your user information is up-to-date. If you have any billing related questions, please contact our Author Billing department directly at authorbilling@plos.org. If your institution or institutions have a press office, please notify them about your upcoming paper to help maximize its impact. If they’ll be preparing press materials, please inform our press team as soon as possible -- no later than 48 hours after receiving the formal acceptance. Your manuscript will remain under strict press embargo until 2 pm Eastern Time on the date of publication. For more information, please contact onepress@plos.org. Kind regards, John Adebisi, Ph.D Academic Editor PLOS ONE |
| Formally Accepted |
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PONE-D-22-32668R1 Impact of focus of attention on aiming performance in the first-person shooter videogame Aim Lab Dear Dr. O'Connor: I'm pleased to inform you that your manuscript has been deemed suitable for publication in PLOS ONE. Congratulations! Your manuscript is now with our production department. If your institution or institutions have a press office, please let them know about your upcoming paper now to help maximize its impact. If they'll be preparing press materials, please inform our press team within the next 48 hours. Your manuscript will remain under strict press embargo until 2 pm Eastern Time on the date of publication. For more information please contact onepress@plos.org. If we can help with anything else, please email us at plosone@plos.org. Thank you for submitting your work to PLOS ONE and supporting open access. Kind regards, PLOS ONE Editorial Office Staff on behalf of Dr. John Adebisi Academic Editor PLOS ONE |
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