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Fig 1.

Flow diagram of the recruitment process.

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Fig 1 Expand

Fig 2.

Flow diagram illustrating the developmental process of the VR-Tóol.

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Fig 3.

Sequence of the VR-Tóol task.

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Fig 4.

Screenshots from VR-Tóol.

A) Platform screenshot, this figure shows the platform used by the evaluator during the application of the protocols; B) Participant view screenshot during the expression of an emotion; C) Response options screenshot for identifying the emotion; D) Response options for identifying the intensity.

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Table 1.

Descriptive statistics of the SUS, IPQ and SSQ.

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Table 1 Expand

Table 2.

Descriptive statistics of the MSQ.

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Table 2 Expand

Fig 5.

Word clouds of the MSQ open questions.

A) Item 12 of MSQ: I found the virtual environment to be; B) Item 13 of MSQ: I found the task; C) Item 14 of MSQ: What did you like the most about the task?; D) Item 15 of MSQ: What did you like least about the task.

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Table 3.

Description of VR-Tóol results by emotion and intensity.

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Table 3 Expand

Table 4.

Spearman correlations between VR-Tóol, TECA, Schooling, and ICTUQ.

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Table 4 Expand