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Fig 1.

Plan of the art-exhibition with the 5 rooms and 3 pieces of art.

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Fig 2.

Example of the experimental set-up in the real museum.

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Fig 3.

Example experimental setup in the virtual museum.

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Fig 4.

Comparison between the real museum (left) and the virtual museum (right).

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Table 1.

List of HRV features included in the analysis.

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Fig 5.

Mean and standard deviations of the self-assessment scores in the real and virtual museums using SAM and a Likert scale (between -4 and +4), in both the high and the low arousal conditions.

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Table 2.

HRV responses in the real museum in terms of arousal levels.

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Table 3.

HRV responses in the virtual museum in terms of arousal levels.

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Fig 6.

ROC curve of the arousal recognition model in both the real and the virtual museum conditions.

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Table 4.

Level of arousal recognition in both the real and the virtual museum conditions.

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Table 5.

Feature ranking of the arousal recognition model in both the real and the virtual museum conditions.

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