Fig 1.
Plan of the art-exhibition with the 5 rooms and 3 pieces of art.
Fig 2.
Example of the experimental set-up in the real museum.
Fig 3.
Example experimental setup in the virtual museum.
Fig 4.
Comparison between the real museum (left) and the virtual museum (right).
Table 1.
List of HRV features included in the analysis.
Fig 5.
Mean and standard deviations of the self-assessment scores in the real and virtual museums using SAM and a Likert scale (between -4 and +4), in both the high and the low arousal conditions.
Table 2.
HRV responses in the real museum in terms of arousal levels.
Table 3.
HRV responses in the virtual museum in terms of arousal levels.
Fig 6.
ROC curve of the arousal recognition model in both the real and the virtual museum conditions.
Table 4.
Level of arousal recognition in both the real and the virtual museum conditions.
Table 5.
Feature ranking of the arousal recognition model in both the real and the virtual museum conditions.