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Fig 1.

A demonstration of traditional recognition and detection algorithms of table tennis.

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Fig 2.

Flowchart of the tactical indicator in an automatic detection system.

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Fig 3.

DDPG algorithm based on deep reinforcement leaning.

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Fig 4.

Structure diagram of convolution neural target tracking in table tennis.

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Fig 5.

Structure of LSTM unit.

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Fig 6.

Structure of table tennis trajectory prediction.

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Fig 7.

Real-time data acquisition system.

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Fig 8.

Feature extraction results based on deep reinforcement leaning.

Note: common feature extraction algorithms include SIFT (Scale Invariant Feature), SURF (Speeded Up Robust Feature), ORB (ORiented Brief), FAST, and DPG (Deterministic Policy Gradient).

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Fig 9.

Target tracking results based on CNN.

Note: common target tracking algorithms include CF (Collaborative Filtering), DPN (Deformable Parts Model), SVM (Support Vector Machine), RPN (RPN+Fast RCNN), and YOLO (You Only Look Once).

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Fig 10.

Trajectory prediction results based on LSTM network.

Note: common trajectory prediction algorithms include ID3 (Iterative Dichotomiser 3), BP (Backpropagation), RNN, ARIMA (Autoregressive Integrated Moving Average model), and Kalman gain.

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Fig 11.

Overall performance evaluation results of the model.

Note: TM represents the traditional detection method of table tennis tactical indicators, and DCNN-LSTM represents the fusion algorithm model in DDPG+CNN+LSTM.

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