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Fig 1.

Various types of polygons.

(a)-(d) Polygons with different geometries.

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Fig 1 Expand

Fig 2.

Example of line-to-point visibility.

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Fig 2 Expand

Fig 3.

Examples of occlusion.

(a) Occlusion with no intersection, (b) occlusion with intersection, (c) no intersection & no occlusion, and (d) no occlusion with intersection.

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Fig 4.

Coordinate axes graph.

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Fig 4 Expand

Fig 5.

Example of polygon initialization.

(a) Random point distribution and (b) polygon initialization.

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Fig 5 Expand

Fig 6.

New polygon after one iteration.

(a) Polygon 1 and (b) polygon 2.

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Fig 6 Expand

Fig 7.

Example of line-to-point visibility.

(a) Visibility example and (b) visibility from different regions.

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Fig 7 Expand

Fig 8.

Polygon-generation process.

(a) Random point distribution, (b) polygon initialization, (c) result of one iteration, (d) result of two iterations, (e) result of three iterations, and (f) final polygon.

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Fig 8 Expand

Fig 9.

Polygons of different shapes constructed from different number of points.

(a) Generation of the initial polygon, (b) polygon constructed from 4 points, (c) polygon constructed from 5 points.

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Fig 9 Expand

Fig 10.

Polygons constructed with coordinate axes in different directions.

(a) Horizontal x- axis, (b) x- axis rotated by 45º to the left, and (c) vertical x-axis.

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Fig 10 Expand

Fig 11.

Plane distribution of random points.

Plane distribution of (a) 20, (b) 50, and (c) 80 random points.

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Fig 11 Expand

Fig 12.

Experimental results of polygon generation.

Polygons consisting of (a1)-(a2) 20, (b1)-(b2) 50, and (c1)-(c2) 80 points.

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Fig 12 Expand

Fig 13.

Polygon generation and magnification of partial areas.

(a) Polygon consisting of 80 points, (b) enlarged area corresponding to the blue box, (c) enlarged area corresponding to the green box, and (d) enlarged area corresponding to the black area.

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Fig 14.

Polygon generation using the polar coordinate sorting method.

Polygon consisting of (a) 20 (b) 50, and (c) 80 points.

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Fig 15.

Polygon generating using the dichotomy sorting method.

Polygon consisting of (a) 20 (b) 50, and (c) 80 points.

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Fig 15 Expand

Table 1.

Time required to generate a simple polygon.

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Table 1 Expand

Fig 16.

Polygon generation using the proposed method.

(a) Random point distribution, (b) polygon initialization, (c) result of one iteration, (d) result of two iterations, (e) result of three iterations, and (f) the final polygon.

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Fig 16 Expand

Fig 17.

Polygon generation using the convex-hull construction method.

(a) Polygon initialization, (b) result of one iteration, (c) result of two iterations, and (d) result of three iterations.

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Fig 17 Expand