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Fig 1.

Body tridimensional planes.

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Fig 2.

Illustration of exercises (A-E) represent the exercises E1: E5.

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Fig 3.

Position and name of Kinect joints.

L, R and C represent Right, Left and Central joints, respectively.

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Fig 4.

Illustration of (A) wrist pronation, (B) flexion, and (C) ulnar deviations. Formulation for extracting each deviation is illustrated respectively.

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Fig 5.

Distribution of Ankle, Hand, and Elbow in coronal plane: (A) Ankle, (B) Elbow, and (C) Hand. The X-Y values were obtained in the camera space. The black points show the reference value. Outliers are shown with red, and the blue circles indicate data points considered for stability analysis.

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Table 1.

Displacement error (mm) for joints that have a similar pose.

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Table 1 Expand

Table 2.

Average displacement error (mm) for Elbow, Hand, Shoulder, and Wrist joints.

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Table 2 Expand

Fig 6.

MDE errors for Elbow, Hand, Wrist, and Shoulder using (A) Kinect v2 joints at distance 1 (K2D1), and (B) Kinect v2 joints at distance 2 (K2D2).

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Fig 7.

Maximum error (MDE) for additional joints provided by Kinect v2.

Measurements at distance (A) D2, and (B) D1.

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Table 3.

SSE (mm) for Hand Tip, Thumb, and Neck joints provided by Kinect v2.

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Table 4.

MAE and SSE in elbow flexion, shoulder abduction, wrist flexion, wrist pronation, and wrist ulnar deviation.

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Fig 8.

(A) Wrist pronation angle during E4K2D2P1. (B-E) Joints used to obtain wrist pronation angle. For frames colored in red, small deviation of joints position results in large deviation of the measured angle.

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