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Fig 1.

a) Setup for 3-dimensional motion capture of forehand strokes performed by a reference player; the right and left court targets for cross-court and inside-out stroke, respectively, are shown. b) Landmarks used for motion capture, showing 21 anatomical locations on the body and five on the racket and ball.

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Fig 1 Expand

Fig 2.

a) The four CG models (A: ALPOL, B: RAPLD, C: BOPLD, and D: ALPLD) with four occlusion timing patterns, relative to ball contact with the racket (-60 ms, -30 ms, 0 ms, and +120 ms). b) Participants were asked to click a mouse button with the right index finger (left side) or a middle finger (right side) to indicate the anticipated direction of the ball.

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Fig 2 Expand

Fig 3.

The mean of accuracy scores (skilled and novice players) for the four CG model for each of the four temporal occlusion conditions, with the chance level set at 50%.

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Fig 3 Expand