Table 1.
Summary statistics of perceptions of insecurity by game: Studies 1 and 2.
Fig 1.
Average contribution by round: PGG.
Fig 2.
Summary of estimated results for all games.
Note on Fig 2: This figure shows the estimated effects of subjective insecurity on each of the pro-social behaviors studied. Contribution (cooperation) in the PGG game was analyzed using simultaneous quantile regressions with robust clustered errors. Money sent (trust) and money returned (reciprocity) in the Trust game were analyzed using linear panel data regressions with population averaged effects and money sent (altruism) in the Dictator game was analyzed using median regressions. For further details, please see the methods section and the Supporting Information.
Fig 3.
Average money sent and returned: Trust Game.
Fig 4.
Average of money sent in the Dictator Game.
Fig 5.
Path diagram of the direct and indirect (mediated) effects of victimization on subjective prosocial behavior.
Table 2.
Sample average characteristics by game and by municipality: Study 1.
Table 3.
Personal subjective insecurity questions.
Table 4.
Victimization questions.
Table 5.
Sample average characteristics by game and by municipality: Study 2.