Table 1.
Mean and standard deviation (±SD) for the variables TD (total distance covered), Vmax (maximum speed), PL (player load) and W:R (work:rest ratio) in relation to each of the nine large-sided games.
Fig 1.
Mean and standard deviation (±SD) for the mean heart rate with respect to the individual maximum (%HRmean) for each of the nine competitive formats.
Note: 100, 200, and 300 represent, respectively, the relative pitch areas of 100 m2, 200 m2, and 300 m2 per player, while 7, 9, and 11 correspond to the number of players per team (7, 9, and 11, respectively). *Significant difference between categories p<0.05.
Fig 2.
Percentage time spent in each heart rate intensity zone for each of the nine large-sided games.
Note: 100, 200, and 300 refer to the relative pitch area (in m2) per player, while 7, 9, and 11 correspond to the number of players per team. *Significant difference between categories p<0.05.
Fig 3.
Distance covered in different absolute speed ranges in relation to the nine large-sided games.
Note: 100, 200, and 300 refer to the relative pitch area (in m2) per player, while 7, 9, and 11 correspond to the number of players per team. *Significant difference between categories p<0.05.
Fig 4.
Distance covered in different absolute speed ranges in relation to the nine large-sided games.
Note: 100, 200, and 300 refer to the relative pitch area (in m2) per player, while 7, 9, and 11 correspond to the number of players per team. *Significant difference between categories p<0.05.