Figure 1.
Virtual stimuli and environment.
Panel (a) shows participant’s perspective when a virtual agent (e.g., an adult male) frontally appeared. A straight dashed white line placed on the floor traced the path that participants and virtual agents followed during both approach-conditions. Panel (b) shows (from the left) the other virtual stimuli used: a cylinder, an adult woman, and an antrophomorphic-robot.
Figure 2.
Interaction distance-approach condition.
Mean (cm) reachability-distance and comfort-distance as a function of passive/active approach-conditions.
Figure 3.
Interaction distance-virtual stimuli.
Mean (cm) reachability-distance and comfort-distance as a function of the interaction with virtual stimuli.
Figure 4.
Interaction participants’ gender-virtual stimuli.
Mean distance (cm) of male and female participants as a function of the interaction with virtual stimuli.