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Figure 1.

Virtual stimuli and environment.

Panel (a) shows participant’s perspective when a virtual agent (e.g., an adult male) frontally appeared. A straight dashed white line placed on the floor traced the path that participants and virtual agents followed during both approach-conditions. Panel (b) shows (from the left) the other virtual stimuli used: a cylinder, an adult woman, and an antrophomorphic-robot.

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Figure 1 Expand

Figure 2.

Interaction distance-approach condition.

Mean (cm) reachability-distance and comfort-distance as a function of passive/active approach-conditions.

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Figure 2 Expand

Figure 3.

Interaction distance-virtual stimuli.

Mean (cm) reachability-distance and comfort-distance as a function of the interaction with virtual stimuli.

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Figure 3 Expand

Figure 4.

Interaction participants’ gender-virtual stimuli.

Mean distance (cm) of male and female participants as a function of the interaction with virtual stimuli.

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Figure 4 Expand