-
Loading metrics
Feasibility of a serious game coupled with a contact-based session led by lived experience workers for depression prevention in high-school students
- Mandy Gijzen,
- Sanne Rasing,
- Rian van den Boogaart,
- Wendy Rongen,
- Twan van der Steen,
- Daan Creemers,
- Rutger Engels,
- Filip Smit
x
- Published: November 30, 2021
- https://doi.org/10.1371/journal.pone.0260224