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Interactive Multiple Object Tracking (iMOT)

Figure 1

A typical iMOT display for a trial at Level 6 in Experiment 1.

The spheres move at random unless a path is drawn by touching and dragging away with a linear or curved movement. The white path remains visible until the path has been traversed; the object then resumes random motion. The task is to avoid collisions. The timer at the top of the screen counts down from 30 seconds to zero, and the fields along the bottom of the screen provide information about the current trial status.

Figure 1