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Beaming into the Rat World: Enabling Real-Time Interaction between Rat and Human Each at Their Own Scale

Figure 1

The rat arena and robot device.

(a) Two of the pictures on the wall can be seen, and the frame on which a webcam was mounted for tracking purposes. (b) The e-puck robot protected by a purpose-made armour. For tracking purposes, a typical Augmented Reality marker was attached on top of the armour. The plastic platform in front was used to hold the food (strawberry jelly) for the rat. (c) Left hand side: View of the robot and rat for tracking. Right hand side: Result of the threshold used to detect the rat in the image.

Figure 1

doi: https://doi.org/10.1371/journal.pone.0048331.g001