Multi-scale Visualization of Molecular Architecture Using Real-Time Ambient Occlusion in Sculptor
(a) Standard local lighting, which provides only a locally acceptable approximation of real world lighting. (b) Depth cueing, which unevenly shades the three (slightly tilted) channels and looks unrealistic at the bottom. (c-d) SSAO, at two different sampling sizes that emphasize spatial features according to user preference. The protein is shown in van der Waals mode in an orientation corresponding to Fig 2 in . All molecular graphics figures in this paper were created with Sculptor version 2.1 [17, 18].